For Illustration we had to make an illustration for a recent movie, as it might appear in a magazine like the New Yorker. I chose The Help, it was a pretty good movie! Loved Viola Davis. Anyway, here's the final result:
Friday, December 30, 2011
An early assignment from Lifestyle Illustration with the awesome Kali Ciesemier, we were to read articles about people with strange jobs and make them look super hip. The ones I found the most awesome were taxidermists for the Smithsonian, a falconer that keeps birds from bothering people at resorts, and a sniper hired to shoot birds on airport runways! Who knew.
I'm sorry I've been so bad about keeping this blog up to date! It seems to always slip my mind. An entire semester to catch up on! I guess I'll start at the beginning...
Monday, August 22, 2011
Friday, May 27, 2011
Sorry about the spam! I'm clearing out all my old school folders.
This is some work from Linear Perspective a few semesters ago. It was a great class, really tough but I learned a lot!
The next ones are my final, we had to do a 360º view of somewhere, so I did a dystopian-ish version of a park near the cafeteria. The first one is the whole thing, but it's super small due to being really long so there's a little close-up afterwards.
Wednesday, May 25, 2011
My idea for our final project in character design was to design npcs that could be in a kind of first-person-shooter video game. The idea is that there's a Bermuda-triangle type of place in the middle of the ocean that has caused ships of all eras to wreck, and passengers on the ships were trapped in this place and cursed so that they turn into these horrible sea creature monsters.
This little anemone kid is the one benevolent character in the game, he'll heal/give you hints and stuff like that. He usually hides in dark places, the tips of his anemones light up so you know he's there. But the angler fish guy will also hide in dark places and can replicate the pattern of the anemone's lights, so when you get close thinking he's going to help you, you get chomped instead.
Sunday, May 1, 2011
Saturday, April 23, 2011
Wednesday, April 13, 2011
I decided to start taking commissions to make a little more money! Here are a few that I've done recently.
If anyone is interested in commissioning me, just send me an email! It's firstname.lastname@example.org. I'm pretty reasonably priced I think, usually around $20 for something like these.
As an assignment for Character Design we had to design something then do the skeletal structure and the muscles for it. I had honestly not tried to draw a horse since probably 8th grade, and suddenly decided I need to know how! I did probably 10 pages of just horse sketches before finishing this. I think I can safely say it paid off?
Anyway, here’s the final result, some kind of pseudo-prehistoric war horse beast. I have him the feet of some of the earliest horse relatives because they’re super cool and 3-toed. I didn’t give him any coloring yet, maybe I’ll do that someday.
Long time no update, whoops! I've got lots of stuff to put up here so the next few posts are going to be a little image-heavy.
First up is our second assignment for Narrative Illustration: we had to write a supernatural story set in Baltimore with 3 illustrations to go with it, and a cover. The story's called 'Providence' and here's a quick summary: a man named Chuck is down on his luck. As he's about to commit suicide off a bridge he's stopped by a mysterious stranger, who then offers to change his luck for the better. The only catch is that he has to live life to the fullest and never take it for granted. So he wins the lottery and becomes a very successful businessman, marries and has kids, and is generally happy for a while until things start to go downhill and eventually he's back being depressed because he's pushed everyone away. So the stranger comes back and, since he broke the deal, sadly takes away his life.
So there you have it! A bittersweet story, maybe a bit more on the bitter side. I really enjoyed working on it, though.
Saturday, March 12, 2011
I finally got paint tool Sai to work with my windows partition on my computer, and basically for 10 hours today I messed around trying to get accustomed to it. And since I'm now on break I can afford to draw whatever I want, so what happened is female versions of Heavy and Medic from Team Fortress 2!
My first try at it was some sassy Heavy:
And second was Heavy and Medic in possible post-cuddle position. I like painting in sai, blending is super easy.
So there it is! I'm looking forward to practicing with it more.